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Stephen Macris / BIO
I'm a 3D artist and i have been studying for 1 year in Sydney
Specialities:
– High poly and low poly for games.
– Organic and hard-surface modeling.
– Realistic textures and hand painted.
– Anatomy for humans, creatures and animals.
- Experience in game engines
Programs Used:
- Photoshop
- Quixel Suite
- Substance Live
- Maya
- Zbrush
- Mari
- Unity
- Unreal engine
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